F1 Race Stars

Position: Level Designer
Developer: Codemasters, Birmingham
Date: July 2011 – Present
Responsibilities include:
• White-boxing and blocking out levels for prototyping during the creation process
• Using 3DS Max with in-house plugins to create initial circuits
• Using in-house world editing tools to construct and maintain all aspects of the levels under my responsibility
• Providing input and ideas to the on-going games design and development
• Using an in-house visual scripting editor to create gameplay elements
• Creating design documents for game level design elements
• Taking ownership of levels right up to release
• Designing and creating DLC levels with a quick and cheap turn around

Hockenheim, Germany

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Watch youtube user “Gamepad.pro #2” complete 2 laps of the Germany Track

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Yas Marina, Abu Dhabi

To quote youtube user “El Seedose” – “Being a local from Abu Dhabi, I couldn’t actually contain myself from smiling seeing my hometown being accurately made as a track in a great game!”

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Watch youtube user “Gamepad.pro #2” complete 2 laps of the Abu Dhabi Track

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Montreal, Canada

Watch youtube user “Lukozer” complete 2 laps of the Abu Dhabi Track

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