F1 Race Stars iOS

Position: Experienced Level Designer
Developer: Codemasters, Birmingham
Date: July 2011 – Present
Responsibilities include:
• Starting from scratch using feedback gathered from the console release of F1 Race Stars, the game was redesigned heavily for iOS. Responsible for designing, white-boxing, building and taking to ship 10 brand new levels using as many existing art assets from the console version as possible. 2 Abu Dhabi, 2 Canada, 2 Germany, 2 Italy and 2 Singapore levels. Including all gameplay elements for game modes and events utilising in-house visual scripting editor.
• Iterative changes and balancing of gameplay and levels
• Worked closely with art team and monitored art passes on all levels under my responsibility
• Created design documents and maintaining internal wiki for levels under my responsibility
• Responsible for creating and maintaining achievements using iTunes Connect
• Pre-production brain storming for all circuit designs and concepts
• Provided input and ideas to the on-going game design and development